This is what I am made of
The year of my birth
We got a Commodore 64 and my brother teached me programming.
This was my first program:
The first time I ran 15 km (I was 10 years old)!
My first silver medal in a swimming competition.
Coded a gravity simulation in AMOS on the Amiga.
I figured out that gravity was not movement but acceleration.
I also learned about friction in bouncing and air.
It is great to be in good shape as an elite competition swimmer
I also coded a rotating star field with sinus and cosinus (my first vector based reference frame)
Coded 3D graphics:
Coded water surface simulation, with friction:
Rigid bodies (can’t find the program)
Build a lot of 3D scenes with different tools – this is a compilation of them – Little fluffy clouds
3D voksel engine ( I sadly lost the program)
5D sinus shapes (can’t find the program)
Was selected as one of the best high school students in physics in Denmark and got a summer-camp called “Kopernikursus 2000”
Our physics class visited Risø nuclear reactor, where I was allowed to control the reactor to create an isotope!
Hard-coded my first neural network (The original C++ code got lost)
It was a bot (black dot) that had to follow a moving target (red dot). The bot had 4 cameras (North, South, East, and West direction) and a leg that it could move with. It had to learn to use it cameras with the combination with it’s leg, so it could follow the red dot.
Created a 3D video called “Embalypten”
Created a short 3D film about Appelsss
Was the programmer on a team that created the web game Alfred (can’t find the program)
Designed and tested a service to stream video (with up to 512 kbs ADSL)
and experimented with streaming games, but the lag was to large)
(can’t find the program)
Teaching teenagers in 3D graphics
Designed a news website, that sorted news articles based on your reading history. (can’t find the program)
God of Rock – was building 3D graphics and had to implement some changes in the FarCry sourcecode and recompile it
I also worked with Deadline games on Chili Con Carnage, a PlayStation Portable Game:
Examples of what I made:
Grogg a Halflife 2 mod
We even got an awesome email from Valve:
Dear Grogg Team,
I stumbled across Grogg and installed it this afternoon. I instantly gathered an audience around my monitor and cranked up the sound. I had to play the opening sequence several times so that more people could witness it from the beginning–and especially the hilarious narration.
My compliments to your voice talent!
Although the game is clearly (and understandably) in a rough and early state, please count me among your fans, eagerly awaiting future versions.
Auth Your fan,
Wolf game to teach math
Normal mapping for web
Developed a Tadpole game that got published by Condidact for Danish schools
Bersin Award 2009
Became dad for the first time (home birth).
Was on the development team for a new computer-science subject for the highschools in Denmark.
Became dad for the second time (home birth)
Started on my cartoon ”The Ramblings of Bartek”
Developed TDD teaching materials
Became a member of SogetiLabs
Became dad for the third time (home birth)
Developed a map generator
Was an contributing expert for
Testing in the Digital Age – AI makes the difference
AI article in a german magazine
English version (on the way)
World champion – Achived worlds highest score in LEAPWORK certification
Winter bathing 3 min. in frozen sea for the first time
Became dad for the fourth time (home birth)
Test Expo 2019 – presentation