This is what I am made of
π 1981
The year of my birth
π 1990
We got a Commodore 64 and my brother teached me programming.
This was my first program:

π 1991
The first time I ran 15 km (I was 10 years old)!

π 1993
My first silver medal in a swimming competition.

π 1995
Coded a gravity simulation in AMOS on the Amiga.
I figured out that gravity was not movement but acceleration.
I also learned about friction in bouncing and air.
π 1996
It is great to be in good shape as an elite competition swimmer
I also coded a rotating star field with sinus and cosinus (my first vector based reference frame)
π 1997
Coded 3D graphics:
Coded water surface simulation, with friction:
π 1998
Rigid bodies (can’t find the program)
Build a lot of 3D scenes with different tools – this is a compilation of them – Little fluffy clouds
π 1999
3D voksel engine ( I sadly lost the program)
5D sinus shapes (can’t find the program)
π 2000
Was selected as one of the best high school students in physics in Denmark and got a summer-camp called “Kopernikursus 2000”
Designed particle simulation of liquids (The original C++ code got lost, but I later remade it in JavaScript in 2010)
π 2001
Our physics class visited RisΓΈ nuclear reactor, where I was allowed to control the reactor to create an isotope!

Hard-coded my first neural network (The original C++ code got lost)
It was a bot (black dot) that had to follow a moving target (red dot). The bot had 4 cameras (North, South, East, and West direction) and a leg that it could move with. It had to learn to use it cameras with the combination with it’s leg, so it could follow the red dot.
π 2002
Created a 3D video called “Embalypten”
π 2003
Created a short 3D film about Appelsss
Was the programmer on a team that created the web game Alfred (can’t find the program)
Designed and tested a service to stream video (with up to 512 kbs ADSL)
and experimented with streaming games, but the lag was to large)
(can’t find the program)
π 2004
Teaching teenagers in 3D graphics
Designed a news website, that sorted news articles based on your reading history. (can’t find the program)
π 2005
God of Rock – was building 3D graphics and had to implement some changes in the FarCry sourcecode and recompile it
I also worked with Deadline games on Chili Con Carnage, a PlayStation Portable Game:
Examples of what I made:



π 2006
Grogg a Halflife 2 mod
We even got an awesome email from Valve:
Dear Grogg Team,
I stumbled across Grogg and installed it this afternoon. I instantly gathered an audience around my monitor and cranked up the sound. I had to play the opening sequence several times so that more people could witness it from the beginning–and especially the hilarious narration.
My compliments to your voice talent!
Although the game is clearly (and understandably) in a rough and early state, please count me among your fans, eagerly awaiting future versions.
Auth Your fan,
******* *******
Valve
π 2007
Wolf game to teach math
Normal mapping for web
π 2008
Developed a Tadpole game that got published by Condidact for Danish schools
π 2009
Bersin Award 2009
π 2011
Became dad for the first time (home birth).
Was on the development team for a new computer-science subject for the highschools in Denmark.
π 2015
Became dad for the second time (home birth)
Developed a pairwise algorithm in JavaScript
Developed a cycle process test in JavaScript
π 2016
Started on my cartoon βThe Ramblings of Bartekβ
π 2017
Developed TDD teaching materials

Became a member of SogetiLabs

Became dad for the third time (home birth)
Developed a map generator
π 2018
Was an contributing expert for
Testing in the Digital Age β AI makes the difference
AI article in a german magazine
https://www.sigs-datacom.de/ots/2018/digitale-transformation/a3-die-automatisierung-kommt-wie-behaupten-sie-sich.html
English version (on the way)
World champion β Achived worlds highest score in LEAPWORK certification

Winter bathing 3 min. in frozen sea for the first time

π 2019
Became dad for the fourth time (home birth)
Test Expo 2019 β presentation
